My 2019 trailers — the second quarter

This quarter-year included a few milestones for me, including the first times I had trailers on an E3 showcase!

Trailer time!

Game: Unexplored 2 by Ludomotion and Big Sugar Games
Music: Matthijs Dierckx
Capture: Hendrik Visser
Direction: Joris Dormans

Unexplored 2 was my first trailer for an E3 showcase. It was also the game’s first time announcing its presence to the world. It went through a few more refiner’s fires than the average trailer, but the overwhelming positive response made it all worthwhile. 

Game: Valfaris by Steel Mantis and Big Sugar Games
Music: Curt Victor Bryant
Capture: Matt Cundy
Direction: M Joshua

This was the second game to feature a slot in the PC Gamer E3 showcase. It was later picked up and shared on Sony’s press channels just because it’s an absolute banger. There was one line on the brief we made sure to nail: “make it effortlessly metal.”

Game: VA-11 HALL-A by Sukeban Games and Ysbryd Games
Music: Garoad
Capture: Brian Kwek
Direction: M Joshua

This was the second trailer released that I cut for VA-11 HALL-A. The first one focused more on a chill tease of the cast members who frequent your bar. This one was more of a style piece that crammed as much possible from the game’s twelve hour narrative into thirty eight seconds.

Game: Slay the Spire by Mega Crit and Humble Bundle
Music: Clark Aboud
Capture: Casey Yano
Direction: M Joshua

This was the fourth trailer I cut for Slay The Spire. While not deviating much from the second trailer (PC Release) or third trailer (PS4 release), Nintendo provided stricter guidelines on how we addressed the game’s player experience. As such, we had to settle on just a quote from Northernlion instead of showing one of his runs with his comment on the game. For a more broad overview of the game, see the Early Access trailer I cut.

Game: The Lost Legends of Redwall: The Scout by Soma Games
Music: James Marantette
Capture: Sammi Griegh
Direction: M Joshua

As the third trailer I cut set inside the Lost Legends of Redwall. This version perfectly embodies everything we hoped the series would become. The cast is an ensemble. The gameplay is varied. And it has some of the punchy charm we’ve come to expect of high-caliber game creators. 

[EDIT: an Additional trailer that I missed went live in Brazil!]

Game: G.R.E.E.N: The Life Algorithm by Estacion Pi
Music: Oliver Magaña
Capture: Marcos Vázquez Martínez
Direction: Salvatore Vitale & M Joshua

This was my first trailer for a development team in Mexico. Estacion Pi wanted to make a big splash across Latin America and Brazil. So we showcased how their game stands toe to toe with other Metoridvanias — with a uniquely Mexican flair.