You start this RPG with sticks and stones. After working your way through some quests, you grow your tech. Suddenly you can make pizza! An hour later, suddenly you’ve got a jet! An hour later, you’re exploring a crashed spaceship! Then all of the sudden, there’s dragons!
Aground’s unassuming look conceals this massive 30-hr epic journey that never ceases to escalate into the unknown. So we wanted to trip you out a little bit, make you feel like the game goes too fast! Like you’re rushing through a person’s life in seconds flat. Chase Bethea’s amazing hoppin’ & grinding score made that happen: he and I going back and forth with sound and visuals like a tennis match between best friends.
This project surprised me. And I hope it surprises you.