For our second Battle Princess trailer (here’s the first), I was again in the director’s chair. First royal order of business? I shed my director role: abdicating creative rights in favor of somebody I deemed ideal.This case: Queen Lina, the mother of Princess Madelyn.
That is, Madelyn, the heroine of the game is a real little girl. Her dad, (King) Christopher Obritsch helped guide her — while crafting the game around her very real experiences. Likewise, Her mom would have a lot to say about how we reveal the game to the world. While I retained editorial creativity, it was really (Queen) Lina Obritsch’s direction that ensured Madeline’s girl-power spirit shined through.
What matters to a little girl? Emotional support. Encouragement, that “You can do it!” And cute ghost dog kisses. These are all facts that I know to be true, but a little extra nudge went a long way to making sure this felt like something extremely familiar, but also rather fresh. Again, thanks to Lina and Chris for taking the abdicated reigns as I handed them over, and for giving them back as we drove this home.
Also, I’d be remiss if I didn’t mention the phenomenal score that crafted to really nail that charming-spooky-fun vibe.
Battle Princess Madelyn on Steam — also coming to PS4, Xbox One, and Nintendo Switch.