Tech Support: Error Unknown Teaser Trailer

Tech Support: Error Unknown made me feel like I was talking to real people. I had to stop a few times; remind myself that these were NPCs with procedurally-generated dialogue. But man, the emotional impact of this game experience is intense. So I really wanted to make sure we got some of that emotionally-connected feeling through the trailer.

I also learned desktop game trailers can be quite tricky to direct emotionally. The guidepost for this trailer was bringing in a little sound design to make it emotionally readable. James Marantette made everything come alive by composing the music and designing the sound effects. The creator, Kevin Giguère, crafted a brilliant hacking element in the game, but this mechanic didn’t read clearly until we added James’ keyboard sound where the player clicks on elements in the Terminal, reinforcing my belief that in trailers, everything needs a sound. James’ audio work gave voice to all of the emotions I was feeling when I played the game, especially that notification sound of “somebody’s talking to me!”

You can wishlist Tech Support: Error Unknown on Steam. It releases later in 2018.

New trailer: Mama Hawk

Mama Hawk snared me with her talons when I upgraded her: suddenly this loving single parent transformed into something incredible. We wanted to capture that magical moment—showcase that moment of, “Wait, what?”

Kati Nawrocki brought her Mama character to forefront with some custom illustration (that I animated). We wanted the focus to hone-in-on the arcade gameplay (crafted by Andrew Garrahan, and Genaro Vallejo of Computer Lunch).

Mama Hawk is available February 22nd on iOS and Android—for free (ad-free for $1.99).

New: DEADBOLT – Launch Trailer | PS4, PS Vita

I cried when Hopoo Games came to me for Deadbolt’s launch trailer. That’s not hyperbole. I was just so excited, tears happened. Stealth games are my absolute jam, but solving the challenge of how to showcase stealth planning and execution is something of a masocore delight: fitting for Deadbolt’s incredible difficulty. Chris Christodoulou’s amazing track The Great Beyond has these amazing snaps and stops that made editing a dream.

The game’s comes out on PS4 and Vita Feb. 20.  You can also get now it on Steam.

New trailer: Disc Drivin’ 2

When Pixelocity Software came to me for a trailer to the sequel of Disc Drivin, I had no idea it was practically THE game of Touch Arcade. After playing it, I got why: flicking your disc is an amazing tactile way to race. Disc Drivin’ 2 improves that formula with a double-flick, power-ups, and more vertical tracks: for more Rainbow-Road-like opportunities to make your own shortcuts. James Marantette came on board for custom musical arrangements. My direction to him was, “Let’s try to do Mario Kart by way of 30 Rock’s show opener, punctuated like an Adam West Batman action sequence.” My goal was to keep it humble: provide context, but let the game speak for itself.

Touch Arcade gave Disc Drivin’ 2glowing review. The game released on iOS for free February 1st.