Stephen’s Sausage Roll piece & trailer review

Stephen’s Sausage Roll taught me how to overcome impostor syndrome. So I penned a piece about it (which Critical Distance recognized).

Stephen’s Sausage Roll: Overcoming Impostor Syndrome:

I feel like a Vegan at a sausage fest when I play Stephen’s Sausage Roll. Being out of place isn’t unfamiliar. I’ve worked at a tech company surrounded by MIT and Harvard grads when I’ve barely got through a local art school, but Stephen’s Sausage Roll questions my intellect at every juncture. I hammer my brain against its near-impossible puzzles, making almost no progress at all. It feels like a showdown against my old nemesis: Impostor Syndrome. He shouts me down at every step of the game, “You don’t belong here, dumbass!” That nasty old Impostor Syndrome isn’t going down without a fight, but I think I’m finally ready to give that old coot a swift kick to the sausage.

Fifteen minutes later, I’m ready to say uncle—again.

Continue Reading at Gamechurch.com

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A brief Stephen’s Sausage Roll trailer review:

This trailer didn’t invite me into the tensions of the play experience. While the length, tone, and single-shot stylings are admirable, you can’t gain a sense of the player’s motivation or the core verb set.  While it was wise to keep the lid on those puzzle-breakthroughs, I’m afraid that this trailer only serves as an additional gate to those on the fence of spending the $30 premium asking price. A different framing device could have showcased the smart tactical grilling required to ensure an even four-part sausage cook; and thus, helped would-be players over that final purchase decision hurdle.